- Action infrastructure set up and working.
- Quest infrastructure set up with the following functionality:
- Load quest info from an XML document
- Quest choices and branching working
- Quest unlocking and prerequisite working
- Money and Item rewards
- Inventory system
- Displays properly
- SCROLLING
- Map
- Nothing there yet, but infrastructure in place.
I feel like I'm on schedule, but there's still a ton of work to be done.
I have most all of what I wanted to accomplish by Week 4, and have actually knocked out a lot of the Week 6 stuff too.
What I need to do is shift gears and start working on Combat. By the end of this weekend I want to have the following in place:
- Spreadsheet with stats and stuff all figured out
- Dudes implemented in game and UI
Then the next step is implementing combat itself. I have about a week to do this, so I'm not too stressed.
last but not least, the interface has changed again. Oh well.

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