Saturday, October 16, 2010

Progress Report

Approaching the end of Week 5, and I have the following in place:
  • Action infrastructure set up and working.
  • Quest infrastructure set up with the following functionality:
    • Load quest info from an XML document
    • Quest choices and branching working 
    • Quest unlocking and prerequisite working 
    • Money and Item rewards 
  • Inventory system
    • Displays properly
    • SCROLLING
  • Map
    • Nothing there yet, but infrastructure in place.
I feel like I'm on schedule, but there's still a ton of work to be done.
I have most all of what I wanted to accomplish by Week 4, and have actually knocked out a lot of the Week 6 stuff too.

What I need to do is shift gears and start working on Combat. By the end of this weekend I want to have the following in place:
  • Spreadsheet with stats and stuff all figured out
  • Dudes implemented in game and UI
Then the next step is implementing combat itself. I have about a week to do this, so I'm not too stressed.

last but not least, the interface has changed again. Oh well.


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